AI Insights · Timothy · July 2022
Top 5 Fidget Toys Games in Sweden: Q2 2022 Performance
Explore the performance of the top 5 fidget toys games apps in Sweden during Q2 2022, featuring trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 fidget toys games on a unified platform in Sweden showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each app fared:
Slime it: Slime Game Simulator by Slime4Fun experienced a relatively stable revenue stream, averaging around $170 per week, with a peak of $259 in early April. The app saw a significant rise in weekly downloads mid-May, reaching 481K by the week of May 23. Weekly active users fluctuated but remained above 1.2K, peaking at 1.5K in late June.
Squishy Ouch: Fidget Toys from WANNA PLAY GAMES LTD had a modest weekly revenue, averaging around $30, with a slight peak of $59 in early May. The app saw a sharp decline in weekly downloads from 1.3K in early April to virtually zero by mid-May. Active users also dropped from 2.7K in early April to around 600 by the end of June.
Fidget Spinner by Ketchapp showed minimal revenue, peaking at $36 in early May. Downloads varied, peaking at 72K in late May, while active users remained consistent, averaging around 130 weekly.
Antistress - Relaxing games from Moreno Maio maintained a steady revenue of about $5 weekly. Downloads peaked at 993K in mid-April but saw a decline towards the end of the quarter. Active users remained robust, averaging around 5.8K weekly.
Fidget Toys Trading: 3D Pop It by Freeplay LLC showed a remarkable increase in downloads, peaking at 2.2M in late June. Although revenue was minimal, weekly active users showed an impressive upward trend, peaking at 7.4K by the end of June.
For more detailed insights and data, visit Sensor Tower.